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Good game, thanks. I also added it to my Mega Drive / Genesis gameplay video I made.

Awesome video! :)
Thank you for including the Space Cavern Blaster Prototype

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0.13h C64
Button 2 does not make the character jump
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Is there a specific controller needed or is it just a button on potx?

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Hi! :)

The C64 version of Space Cavern Blaster currently only supports standard one-button joysticks. I always thought it was not possible to use more, but your question made me search the internet again and you are right: there are methods to use 2-3 button joysticks/gamepads on a C64.
While two-button sticks are not the norm on a C64, i really like the idea and added two button support to my to-do list.

Thanks for the hint! :)

[Edit] For now, you have to press "Up" to jump in the C64 version.

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Any plans for an NES version or is it not worth adding scrolling to the levels?

Hi! :)

The game requires a horizontal resolution of at least 320 pixels. The NES has a resolution of 256 pixels.
I'm still thinking about how to port it to PCs/consoles that have a lower resolution without too much hassle. Scrolling is an option and probably the way to go. Once i'm happy with my solution, i'll definitely try my best to port it to the NES, SNES and Mastersystem! :)

Will there be an Amstrad version too?

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Hi! :)

The game requires a horizontal resolution of at least 320 pixels. Amstrad/Schneider CPC has a horizontal resolution of 160 pixels if more colors are used.
Since the C64 version also uses 160 pixels, I think it might actually be possible to port the game to the Amstrad without too much hassle.
I have it on my list, but I haven't done enough research on the Amstrad machines to be sure if it's really feasible (i guess it is). I'm sorry, I can't give you a definitive answer right now, but rest assured: I WILL try it! :)

:-)

Interesting looking game, i'll be keeping my eye on it, especially C64 progress.

This is exactly the type of a game I like and on top of that it's brilliant! I'm not a great gamer and I'm clumsy, but the mechanics of the game teach me to calm down and work on the skill. Really really enjoyable!

just finished the demo on C64 (VICE) and this is already one of my favorite games! please do expand on this - the graphics are beautiful (great done minimalism which inspires the imagination), the learning curve is ideal - new levels please, develop this world further (and of course, tuning up the audio stuff would help a lot ;)

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Thank you very much for your kind feedback! I am glad you enjoyed the game :)
I will definitely keep working on it (and the audio :D).

Great game ! Thanks for it.

Thank you for playing it and creating a video in the process! :)

I fell in love with your game. A game play in your honor !

Happy to hear you enjoyed it! :)

I just uploaded a new version with improved font, so the initial screens are actually readable ;)

Thanks a lot for the video, it means a lot to me! :)

Heh, simple but very enjoyable :) Looking forward to the Amiga joystick support :) Thank you so much !

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c64version: cursor keys not responding, couldn't get it to work in hoxs64. that font is unreadable in hoxs, too.

Thank you for your feedback! :)
I'll give hoxs64 a go and see whats wrong. The font really is barely readable and was made in a rush to get it ready for the jam entry. I already have plans to improve that and it is on my to-do list :)

Hi again :)
I just gave hoxs64 (version 1.1.2.3 ) a try and the game works for me. Move via WASD, shoot by pressing space, Enter/Return to skip menu screens.
The font really is even more abysmal on hoxs64 than it is on vice though. But as i already stated: Improving the font is on my to-do list. :)

I just uploaded a new c64 version with an improved font. :)

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wasd is not usable for me as a left-hander. can you add cursor key or joystick support? font is good now, thx

Nice work, I'm curious how good this will be.

Thanks!

I just released an update to fix some bugs that made it into version 0.1. I also added 2 new enemies and 3 new levels to version 0.12.
Thank you for giving the game a try :)

Looks amazing

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Thank you!
I plan on updating this every now and then. Version 0.1 was a rushed release for a game jam.
I just released an update with bugfixes, new enemies and new levels.
Thank you for playing :)

Awesome!
Waiting for the final version to make a longplay video :-)

Nice game!

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That was quick! :)
Thank you for the video! 

( I really need to update the game once i have the time. Judging by the video, there seem to be some frustrating parts :D )

Atari ST - gameplay :)

Awesome, thank you! :)
After watching your videos i sat down and refactored the movement code. It should now no longer be possible to glitch into blocks/tiles. I uploaded a new version. 
Sorry for the frustration this might have caused while recording the video. :)

I just noticed there is also a C64 video now. You never sleep, do you? :D Thanks!